Status - [RBP Help Contents]
To monitor the state of a game, use the Game Status window (found on the Game pull-down menu). You can leave the Game Status window open while a match is in progress.
Via the Display pull-down menu in the Game Status window, you can select any of the following displays:
Graphs - displays assorted information in bar chart form
Net Worth - graphs each player's net worth over the course of a game
Summary - displays assorted information in numeric form, suitable for printing
City Visits - lists the number of times each city has been a destination for any player
AI Stats - shows cumulative statistics for continuous play games
Max Info - similar to Summary, but with additional information
The data of the text displays can be printed or copied to the clipboard via options on the pull-down menus.
DESCRIPTIONS
Here are descriptions of some of the information the status pages display:
Cash | Next Payoff - Total cash of each player; total cash after including next payoff.
Rail Value | Net Worth - Total value of RRs owned; net worth (RR value + cash + engine). The statistics display also shows the home city of each player.
Monopolies | City Access - % cities locked up by RRs owned; % cities accessible via RRs owned; percentages are weighted according to city probability.
Fees Out | In | Net – Rail use fees paid, collected and net. Does not include fees paid to the bank.
Avg Die | Roll | Waste - The average number of pips per die thrown; the average roll; the average number of pips wasted upon arrival at a destination.
Avg Route Efficiency - For all trips made by the player, this is the average (number of dots to destination via shortest possible route) / (number of dots via route used). Roundabout routes decrease the efficiency rating.
Game Score - RBP's rating of each player's success in the game. The score is described in the Hall of Fame topic.
Properties,Income - RRs owned by each player, and the amount of rail use fees (in thousands) collected from opponents riding each.
Len Eff Visited - A list of destinations visited by the player, with the distance the player moved to arrive, as well as the efficiency percentage (shortest possible distance / distance the player took).