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We recommend the automated upgrade.
If you prefer to upgrade manually, download EBPUP.ZIP and
unzip it to replace your prior version. NOTE: this download contains only the files
that have changed since 1.4.x. If you need a complete copy, download
EBP.ZIP instead.
EBP - Versions 1.5.x
The minor revisions below were released subsequent to version 1.5.0. These upgrades are free for those who have registered version 1.5.x.
- version 1.5.8 new: Online (cloud) saved game storage option (via FTP); fixes certain display problems after contract drag/drop; improves layout of Web play window; player net worth and cash graphs now also plot average (as dotted line); hover or click player line on net worth and cash graphs to learn reason for change; fixed Event Info's Map Pending button; repaired Error 9 upon Supply Scandal event (Russia map); repaired Event Info that listed pending events as expired after Revolution event; smoothed operation of zoom and scroll bars when map bgnd animation enabled; can open an .ebz saved game URL link; Special Demands and Open Contracts activated within the past round are now highlighted; fixed interruption of Replay by Supply Scandal event
- version 1.5.7 patches large fonts and other display problems under certain Windows International (non-US) Regional settings
- version 1.5.6 fixes a problem in which, though remaining connected during Web/network play, after several rounds the match could become unresponsive on a player's computer; Autobuild can be turned off via Game Options, Variants; additional improvements to support touch-style device interfaces; Alt+mouse over certain text will read it aloud via the Text-to-speech engine of Windows; Text-to-speech can be enabled to read aloud player messages during Web/network matches; fixes a distance measure that was off by 1 mp when departing a city at a teleport, such as Peary on the Moon map
- version 1.5.5 fixes improper warning shown during very low cash upon attempt to move across a teleport (Moon map); enhancements to Autobuild (can be used at match start); assorted improvements to support touch-style device interfaces, such as double-tap/click map to zoom/unzoom, and touch+drag on map thumbnail
- version 1.5.4 new: Board Game Assistant - click to find cities and loads; event color now displays in player contract box to show strikes, load losses, lost turns and train stoppages; AI was not properly evaluating spec loads with Light Trains +3 variant; tweaks to AI trip planning; Pbem Nudge now lists player turn order; fixed failure to reload match after Replay; map right-click milepost info now includes names of players with track that serves; loan amounts (Borrowing variant) now secret prior to tax event; fixes missing trains during Replay; repaired a situation in which Automove might ride opponent's track
- version 1.5.3 new: lets you specify variance in payoffs when generating Random Contracts; E button is now hidden if match has events turned off; at your option, EBP can now uncompress ZIP file maps (from Load Map window); fixed failure to refund loan upon movement undo; fixed and improved xspot load count display and blink (such as for Coal on ebAOC map); clears certain additional info upon Pbem cancel; fixes display of excess contract after discarding down to 3 contracts if match started with 5 or more contracts per player
- version 1.5.2 fixes improper number of players during Replay
- version 1.5.1 patches a problem with train movement by a human player
EBP - Version 1.5
Version 1.5 was first released November 2011; it is a significant update.
The fee to upgrade from 1.4.x or a prior version is $15.
Here is some of what's new:
- now supports Nippon Rails v2 map, the boxed edition (screen shot)
- Game Replay: plays back a match as a movie so you can watch it unfold turn-by-turn (not available for blitz mode)
- Print Map: prints the current game map display, including players' rail networks, to document your match (sample 6m PDF)
- in the Suggest Plan window, Ctrl+click on a delivery to flag it on your corresponding contract
- AI bot turns are now 30% faster (while map window not minimized)
- Event and Show Bgnd checkboxes relocated to Show pull-down menu - leaving more room for contract display
- new Event: Subsidy - awards bonus to each player upon certain load deliveries
- new Option: Verify connectability - EBP can check that any player can connect all big cities
- context-sensitive in-game help available from more locations
- minor cosmetic changes and bug fixes
- upward compatibility with maps and saved games from prior versions
EBP - Versions 1.4.x
The minor revisions below were released subsequent to version 1.4.0. These upgrades are free for those who have registered version 1.4.x.
- Version 1.4.18 fixes: changing certain Game Options such as build price at start of match would not be reflected in match; mouse over map city popup repositioned so does not extend off bottom of window; clicking on Load name in Game Status window could produce an error; AI did not respect per-turn quantity limits on builds to Free and Jungle mps; a build to a Free mp that incurs costs from rivers, lakes, etc. is now counted against per-turn limits
- Version 1.4.17 fixes: human could move further than proper if had used Undo move after engaging Automove; if Show Events disengaged, track of player on strike is no longer depicted in event color; minor display changes
- Version 1.4.16 fixes: Pbem victory notice (had been broken by version 1.4.15); with the borrowing variant, if a player owed an odd-number amount, EBP would permit him to borrow $1 more than it should have; improved AI play when UseFee track rental (normally $4) customized to $0; repaired an instance in which an AI bot could become stuck though it had a legal move
- Version 1.4.15 adds: if a load is temporarily unavailable (for example, all are in use) the city blinking triggered by a mouse-over is now less bold; Shift+mouse-over map city shows demands remaining; locomotive count now displayed when fewer of a given type are available than number of players; Pbem victory sent to all players via single email (facilitates emailing all about a rematch); supports relative sizing of map label text; fixes: Pbem match start might fail if "Match, Copy setup" feature used to play on a different map; during Pbem, Event Review could go missing for the player immediately after a remail; minor cosmetic changes
- Version 1.4.14 fixes: Events that reference random cities did not show city name(s) during Pbem Event Review; during Web/network play, multiple events immediately after each other might not be handled correctly on non-GM's computer; xspots nearest big cities might malfunction; xspot loads that could be stolen were not showing their icon on the map
- Version 1.4.13 fixes: during Web play events drawn by non-GM players that reference random cities (for example, Moon map Meteor Showers) would fail to pick the random cities on that player's computer; minor cosmetic changes
- Version 1.4.12 adds manual Create Windows Shortcut feature to File menu; adds Help unblock notices; fixes failure to use bgnd and multimedia shared across maps; fixes problems with live Web play lost turns and warehousing; fixes AI overbuild past teleport; minor cosmetic changes
- Version 1.4.11 works around a Windows winsock quirk that was causing slow Web matches with more than 2 players; New: automatic player reconnect for Web matches with unreliable hardware connection quality (mostly wireless networks); Automove Express feature keeps your automove enabled through events that do not impact you (handy for Pbem); mouse over player contract to see round number it was drawn; cash and net worth graphs now plot negative values too (loans); fixes Avatar checkbox from re-enabling itself; stops map font from also changing when user only picks new Info boxes font
- Version 1.4.10 new: player color shown via bar next to Game History box; Corridor Avg displayed in Stats; Circus demands can now blink; remembers across sessions map Thumbnail being hidden; fixes double charging of build cost for non-free teleports; repairs Open Contracts missing from Contracts window; fixes Shift key display during mouse over Warehouse
- Version 1.4.9 new: Shift+mouseover contracts blinks remaining demands at city or for load; Shift+click in Select window blinks load supply cities; fixes improper number of big cities required for victory if Load Alt Map feature used in Game Setup window; fixes AI inability to build through single-port teleports (such as D wrap MPs on Mars map); fixes barriers that were improperly blocking builds and moves; automatically avoids duplicate Pbem match name upon Copy setup
- Version 1.4.8 adds display of number of active Open Contracts (below E button); new in Loads window: mouseover frame caption to blink city, Shift+mouseover loads to blink their remaining demand cities; allows automoving to opposite ferry port; fixes Repelatron Ramp event of Mars map
- Version 1.4.7 adds player color wash to bgnds; improves AI's shortcut building and spec load selecting; fixes Russia Scandal event if drawn upon restart; fixes miscount of movement distance through a water/snow mp
- Version 1.4.6 now displays player names for Pbem Nudge, Remail and Copy Setup features; fixes two display problems with avatar images (missing from display upon match load, and copying during Pbem Remail); adds trial repair for Web match ending prematurely if GM is final player of round
- Version 1.4.5 improves AI play; fixes Pbem icon appearing in wrong corner upon match load; shows EBP version number upon match load; during Pbem, delivery locks (2-player variant) are now visible to opponent (info is public)
- Version 1.4.4 works around a Windows quirk that would yield "error 13" when choosing the "Human, Pbem" type in the Game Setup window
- Version 1.4.3 fixes a "Cannot find a supplier" message when the Circus and Random Map used together; fixes an error in findbest when Honeymoon and Open Contracts variants used together; fixes very slow AI play when Honeymoon and Open Contracts variants used together
- Version 1.4.2 automatically notifies participants of the start of a Pbem match; adds "Copy setup" feature to ease Pbem rematches; fixes problem with Pbem Remail during switchback start round; fixes a problem with the Suggest Plan feature if it was used at end of a human's turn; at match start, before you build any track, right click on any milepost and choose Information to learn estimated build cost from every big city
- Version 1.4.1 adds player avatar images; supports opening of games stored on the Web; adds a new display when victory comes in fewer rounds than the expected average; fixes a bug that could allow a player to build more segments than allowed from/to a city; fixes improperly disallowed load delivery and pick up at a container port
EBP - Version 1.4
Version 1.4 was first released April 2010; it is a significant update.
The fee to upgrade from 1.3.x or a prior version is $15.
Here is some of what's new:
- now supports Agent of Change map, also known as West Virginia Rails (screen shot)
- Play by Email with event review, banter box, and nudge features
- thumbnail "mini-map" with draggable viewport for easier zooming and city/load locating, seen at bottom of this screen shot
- new variant option: discard one contract per turn
- rearrange your contracts via drag and drop
- watch and flag Open Contracts and Special Demands in your contract area
- each player's most recent train movement now shown on map via a "comet tail"
- "cards remaining in deck" color bar added at the bottom right corner of the map; mouse over it for the exact number
- a sound effect provides feedback when you autobuild
- right click upon a city, and choose a load name to blink all its supply cities
- mouse over a player's name in the cash box blinks his train's location on the map(s)
- Private Message feature
- add your comments to the game history box
- improved international compatibility
- EBP positions its windows so as to avoid a Windows toolbar located on the side of the display
- the default map colors for city, river, coastline, green border and highlight have all been tinted slightly darker so as to be different from all available default player colors
- new terrain type: xspot - generates loads when built to
- new variant option: Xspot novice disallows xspot load stealing
- assorted minor bug fixes and cosmetic changes
- upward compatibility with maps and saved games from prior versions
Detailed EBP features list
EBP - Versions 1.3.x
The minor revisions below were released subsequent to version 1.3.0.
- Version 1.3.10 patches a possible "findbest" error when Open Contracts and the Honeymoon 2-player options were enabled in the same match; fixes carryover of Special Demands and/or Open Contracts upon starting a subsequent match
- Version 1.3.9 repairs incorrect train speed upon saved game load if fast trains variant in use; makes mileposts inside big cities the big city color; attempts to fix claimed problem of AI delivering for an open contract that had previously been fulfilled by human player (unverified since no test case available); fixes bad open contract info in saved game; upon delivery of open contract lists in game history the contract number (instead of "0")
- Version 1.3.8 fixes uncommon situation in which AI would not move or build for rest of match; boosts AI speed by about 10%
- Version 1.3.7 allows movement and builds to end at a teleport/wrap mp if that mp is a city; clears cheat flag upon start of new match; improves AI track building during event
- Version 1.3.6 fixes rare AI build of segment prohibited by event; improves AI knowledge of end-game reconnect network for win
- Version 1.3.5 adds support for Martian Rails including spoked cities and new events; displays in menu the cost of locomotive upgrades; adds feature to Contracts window to show only Special Demands and Open Contracts; makes minor cosmetic changes and other small improvements
- Version 1.3.4 fixes AI pitching cards excessively upon Congress event (China map); fixes mouse over Special Demand or Open Contracts city blinking wrong city.
- Version 1.3.3 repairs player cash level display in history box upon a delivery (broken by 1.3.2).
- Version 1.3.2 patches a problem with repayment of loans for the Borrowing variant; fixes a Web match problem in which upon undo of a track build, all track of that player would disppear on the remote opponent's display; fixes a problem in which the Loads window might not display a Warehoused load if that load was delivered by an opponent during a Blitz match; track rental receipts are now first applied toward repaying loans; adds player Turns to Game Status display
- Version 1.3.1 fixes a "Subscript out of range error" possible during Special Demands (Russia map) or the Open Contracts variant
EBP - Version 1.3
Version 1.3 was first released June 2009; it is a significant update.
Here is some of what's new:
- As part of a licensing agreement with Mayfair Games, EB Player is now Empire Builder Pronto. screen shot
- In Blitz Play mode there's no waiting for an opponent: all players keep taking turns simultaneously until someone wins. This new option is a fast and fun challenge for experienced players: complete an entire match with up to 6 human players in about 15 minutes. Blitz works vs. both AI and Web opponents.
- your train symbol gently blinks when it is the operation phase of your turn
- small popups remind you how far you can move as well as when it is the build phase of your turn
- support for the Fast Trains variant has been added
- support for the Open Contracts variant has been added
- support for the Light Trains variant has been added (+1, +2 or +3 movement per turn per empty onboard load slot)
- choose from a variety of load icon sets; board-game-style icon sets are available for several maps as free bonus with a paid EBP upgrade thanks in part to a licensing deal with Mayfair Games
- when you flag demands on your contracts (the RR crossing sign), EBP now displays the same symbol in the Loads window to act as a reminder
- You can adjust independently the size of the text in the separate Contracts window. This helps you better fit the window within your screen's dimensions.
- EBP can employ the multiple processors of multi-core computers to more rapidly gather statistics in AI Continuous Play matches.
- EBP now automatically switches to the EBP.CHM help file if you are running Windows Vista. If you prefer the EBP.HLP file, delete or rename EBP.CHM, and add the WinHelp driver to Vista; you can download that driver from Microsoft.
- upon a single click on a saved game's file name, the File, Open Game window displays basic information about that saved game before you actually open it
- the File window's Sort by Date checkbox setting is preserved across sessions
- the registration bonus map is now EB7 rather than EB5; EB7 corresponds to the seventh edition of the Empire Builder board game; those who register EBP 1.3, including prior users, are entitled to a free copy of the EB7 map
- minor cosmetic changes and problem fixes
- works with the new Eurorails map
- continued upward compatibility with saved games and maps of prior versions (EB Player)
EBP - Versions 1.2.x
The minor revisions below released since version 1.2 are downloadable free by registered users of version 1.2.x.
- Version 1.2.5 repairs several minor problems: install of Windows Shortcuts was failing; install and game save into directories with spaces in name is now allowed; Web disconnect/reconnect was malfunctioning; undo build could fail after game reload; automove to a milepost was not working properly; OK (done) button might not be active upon game reload; AI could build in excess of turn limit; AI might pick up more than one Pilgrim (India map)
- Version 1.2.4 improves AI play skill and speed, includes new "gang-up-on-leader"; fixes Supply Scandal event when train is outside a city (Russia map); AI had malfunctioned if Congress event (China map) occurred during a restart; other minor fixes and cosmetic items
- Version 1.2.3 repairs: Shortage events did not expire; starting engine choice was not saved between uses; Goto feature failed for a city identically named with a load (example: Cork); AI could get stuck and not move if destination was across a ferry served only by opponents; randomizing city locations on China map could lead to AI starting engine in Taiwan
- Version 1.2.2 new: mouse over onboard loads in Loads window shows source and demand cities; autobuild now engages automatically and suggests a build if you already have track, have not build this turn and click on a mp more than 1 mp distant; fixes: a problem undoing engine upgrades; problems moving a train on a map with randomized city locations; automove which could have rented an opponent's track; an AI build zig-zag build problem; missing load text names if load icon graphics file unavailable; problem building out of big city if also built in same turn
- Version 1.2.1 patches a problem delivering Congress load (China map); repairs a possible hang upon an attempt to load map that does not exist; fixes the AI delivering a load even though previous load delivery triggered loss of a turn
EBP - Version 1.2
Version 1.2 was first released November 2008; it is a significant update.
Here is some of what's new:
- use the new Turn, Suggest Plan menu to learn what the AI would do in your situation
- you can trace backward with the mouse to undo a track build
- Container ports / links / ferries are supported, such as those on the new China map
- the Game, Contracts menu opens a separate window showing all contracts of all players; most useful for those with widescreen or dual monitors, screen shot
- new Find City and Find Loads features on the Information menu ease those tasks
- Turn, Go To menu offers another way to engage automove
- Automove is automatically disenaged upon any event, but can be quickly reengaged
- Borrowing/Loans variant is supported; players must pay back twice the amount they borrow
- For a complete change of pace, the Map randomization feature randomizes the locations of cities; it's like playing a totally different map.
- AI has been enhanced for improved play
- assorted user-interface improvements and new features
- upward compatibility with all your maps and saved games
- works with new Great Britain and Australia maps
EBP - Versions 1.1.x
After version 1.1, we've released several minor revisions as described below. These revisions
are downloadable free by registered users of version 1.1.x.
- Version 1.1.9 improves: registration information when running under Vista
- Version 1.1.8 repairs: AI might do an illegal build if it restarted while the map window was minimized; if the WinMust city is a big city, EBP didn't count it toward satisfying the min connected big city requirement (was impacting the ebAUS map); under rare circumstances, EBP would try to create a Random Contract containing a Circus demand; minor tweak to AI pitching its contracts
- Version 1.1.7 fixes: under certain circumstances, EBP would award victory to a player who had fewer than the minimum number of big cities connected with track; AI was building branch track at Moon map's teleports
- Version 1.1.6 repairs: a human player was improperly restricted from building out of city B immediately after building into a city A that did not allow further build outs; the length of a train move starting at a teleport was sometimes not totaled correctly; "ferry movement = cost/2" variation was sometimes not calculated properly; a Divide by Zero error could occur after an AI pitched contracts outside a city; event problem on ebMOO map repaired (request a free update if you purchased the map before July 23, 2007)
- Version 1.1.5 fixes a problem introduced in 1.1.4 that caused the AI to pitch contracts too frequency; fixed random demand generation that could result in a load payoff of $0
- Version 1.1.4 fixes: custom Tax events expressed as a % of cash were overtaxing; Pilgrims were being put on Random Contracts; the randomized event city (Meteor Shower) was not being handled correctly; the "MP: NOT above" event impact was defective (used by Moon map's Lava Flows)
- Version 1.1.3 works around a Vista problem
- Version 1.1.2 enhances warehousing features: EBP displays a small box around the city milepost when a load is warehoused there, mouse over the city displays the round during which the warehoused load expires (or w for permanent warehousing), in Warehousing Turns field enter -1 to force tossed loads to be warehoused per honeymoon rules, and an AI warehousing problem has been fixed
- Version 1.1.1 patches two minor install-related problems.
EBP - Version 1.1
Version 1.1 was first released June 2007; it is a significant update.
Here is some of what's new:
- AI's smarts significantly improved, now more challenging and wins in fewer rounds on average.
- Locomotive appearance changes as you upgrade. Locomotive speed, capacity and upgrade paths can be extensively customized by the map designer. Used by the new Moon map.
- For an audible notice of when it is your turn, use the My-turn sound checkbox in the Options window. Very useful during Web matches.
- The mouse wheel zooms in and out of the map. You can choose the zoom direction, or turn the feature off entirely.
- The game can be started with from 3 to 6 contracts for each player.
- The Game Status window, Max info displays the total amount of turn time spent by each player. Now you can find out who in your group plays the fastest.
- New event: Special Demand, works like Shortage except no corresponding demand contract is needed to make the delivery. Appears on new Russia map.
- Alternate events: an event can invoke a different event instead after a prior event has enabled such (useful to simulate dual-event cards). Used by Russia map.
- New event: Meteor Showers, with randomized impact locations. Used by Moon map.
- Pilgrims can be transported from one area to a big city in another, and dropped off for payment even though there is no specific contract demand for them. Appears on the new India map.
- The Random Contract feature now lets you specify the distance and build cost multipliers that EBP uses to compute the payoffs.
- Increased Windows Vista cooperation.
- EBP's help is available in an HTML-style format, Windows .CHM file.
- Assorted minor bugs have been repaired, and user interface items improved.
- Upward compatibility with saved games and maps from prior version.
- Three new maps: Russia, India and The Moon are available for purchase (require version 1.1.x).
EBP - Version 1.0.11
Version 1.0.11 was first released April 2007; it is a minor update to
fix the following: web matches with 3 or more players could have
communication problems. Note: if your present version is 1.0.9 or
earlier, EBP's automatic upgrade feature may not work; you can download
the update from the links at the top of this page.
EBP - Version 1.0.10
Version 1.0.10 was first released January 2007; it is a minor update to
address the following: ferry build costs were not being charged properly
if you had previously built to the ferry, or for non-standard ferries
such as the one on the Australia map. Registration problems occurring
on some computers have been fixed. AI upon game start is about twice as
fast at planning its initial trips; the difference is most noticeable when
using the 4-card start variant. AI could get stuck and not move if it
needed to use opponent track due to having insufficient cash to build.
Similar load names could confuse the "blink cities that supply that load"
feature.
EBP - Version 1.0.9
Version 1.0.9 was first released November 2006; it is a minor update to
address the following: the Border Closing event was not displaying
properly. Event building restrictions within regions were not being
handled properly. Build cost in certain locations from ferry ports was
not always being totaled correctly. Loads could not be tossed or
warehoused during a strike.
EBP - Version 1.0.8
Version 1.0.8 was first released November 2006; it is a minor update to
address the following: events that impacted more than one Region were
not being properly handled. Certain events that caused loss of building
but no loss of turn would never get cleared for the AI, and would prevent
the AI from building for the remainder of the match. NEW: Great Britain
map released; SuperExpress package incorporates the new map at a new
price.
EBP - Version 1.0.7
Version 1.0.7 was first released September 2006; it is a minor update to
address the following: an undocumented change in Microsoft's compiler could
result in EBP 1.0.6 terminating with Error 5 if an Event was dealt when the
map was zoomed or scrolled. Same error might also occur sometimes when
placing a train during the match's beginning. Also modified the icon display
size to better handle game maps currently in development.
EBP - Version 1.0.6
Version 1.0.6 was first released September 2006; it is a minor update to
address the following: rewrote tie handling in response to unconfirmed report
that EBP might repeatedly advance the winning cash level. New feature:
arrow keys can be used to scroll the map when the map has the focus (clicking
on the map or its scroll bars gives it the focus).
EBP - Version 1.0.5
Version 1.0.5 was first released September 2006; it is a minor update to
repair the following problems: EBP would improperly allow a train to reverse
direction after a player used Undo Turn; EBP allowed reversing direction at
teleports; players would not get proper amount of remaining movement if
they were hit by a half-rate event after they had already moved some; if
the final player of a round won, the map window could become unresponsive
to the mouse if a new game was started immediately; if the final player of
a round won, and the equal turns rules was in use, EBP would not wait until
the end of the round to log the victory; if the human clicked OK for no
building, it was possible EBP would instead build track with which the last
AI had been experimenting; an improper best trip calculation by the AI
led to excess AI restarts (restart rate now reduced 90%); if a long trip
crossed a ferry, EBP did not ask if you wanted to engage automove.
EBP - Version 1.0.4
Version 1.0.4 was first released August 2006; it is a minor update that
repairs a problem in online matches that could sometimes cause remote
players to not be informed of the GM winning the match.
EBP - Version 1.0.3
Version 1.0.3 was first released August 2006; it is a minor update that
fixes a few infrequently encountered problems. Ultrafreight upgrade
was being priced at $0. Elapsed game time was incorrectly displayed if
autosave was enabled. During a Web match, if the network connection was
slow, EBP could lose track of every 512th message passed between computers,
and that could hang the GMs computer. The fix for this Web match problem
involved a change to how EBP communicates during a game, and that means
BOTH the GM and player must upgrade (earlier versions will
not properly handle the new way the 512th message is being communicated).
EBP - Version 1.0.2
Version 1.0.2 was first released August 2006; it is a minor update that
fixes several problems in online games, including trouble with the 4-contract
start variant, transfer of custom game options to remote players, and restarting
of a new match after completion of another. Under some circumstances, a modified
WinCash setting would not be applied for both online and local matches.
EBP - Version 1.0.1
Version 1.0.1 was first released July 2006; it is a minor update that
fixes several problems (such as Error 400) with Event handling in online
games. Some other minor cosmetic changes too.
|
We recommend the automated upgrade.
If you prefer to upgrade manually, download
EBPEUP.ZIP and unzip it
to replace your prior version. NOTE: this download
contains only the files that have changed since 1.2.x.
If you need a complete copy, download EBPEDIT.ZIP
instead.
Version 1.5 was first released November 2011; it is a significant update.
The fee to upgrade from 1.4.x or a prior version is $10.
Here is some of what's new:
- now supports Nippon Rails v2 map, the boxed edition
- new Event: Subsidy - awards bonus to each player upon certain load deliveries
- minor cosmetic changes and bug fixes
- updated help
- upward compatibility with maps from prior versions
- Version 1.5.1 enhances interface to support touch-based devices
EBPEdit - Versions 1.4.x
Version 1.4 was first released April 2010; it is a significant update.
- now supports Agent of Change map, also known as West Virginia Rails
- thumbnail "mini-map" with viewport for easier zooming and city/load locating
- supports custom images of each locomotive type for display during game play
- improved international compatibility
- new terrain type: xspot - generates loads when built to
- a Winmust build location can be defined via a Drawing Group
- assorted minor bug fixes and cosmetic changes
- Version 1.4.1 fixes inability to create a swamp milepost
- Version 1.4.2 adds TrackStyle option (edit in Prices window, set to 0 for player track to be plain lines)
- Version 1.4.3 adds relative sizing of map label text (requires EBP 1.4.15 or newer); supports display and printing of high-res (non-smoothed) river, lake and coastlines; fixes xspots nearest big cities that might not be handled correctly, as on Canada map
EBPEdit - Versions 1.3.x
Version 1.3 was first released June 2009; it is a significant update.
- Version 1.3.5 adds support for Martian Rails features, including spoked cities and new events; label text can now be right justified; sounds effects can be played upon the occurrence of events; improves map printing of load icons; fixes possible hang upon starting a new map
- individual mileposts can now be excluded from a Drawing Group; this allows you to further fine tune the mileposts affected by events
- TunnelBuildMin and TunnelMoveMin set the minimum engine type a player is required to own before being allowed to build or move to tunnel mileposts. Set these via the Prices window.
- EBPEdit now automatically switches to the EBPEdit.CHM help file if you are running Windows Vista. If you prefer the EBPEDIT.HLP file, delete or rename EBPEDIT.CHM, and add the WinHelp driver to Vista; you can download that driver from Microsoft.
- Those who register the new versions of both EBP and the EBP Map Editor can obtain upon request a free copy of EBPHP, our high performance version of EBP that is intended for testing maps via Continuous Play. Depending on your computer, it can operate about twice as fast as standard EBP. On one of our test computers EBPHP completes over 100,000 AI player-matches per day.
- minor cosmetic changes and problem fixes
- continued upward compatibility with maps of prior versions (EB Player)
EBPEdit - Version 1.2
Version 1.2 was first released November 2008; it is a significant update.
The fee to upgrade from version 1.0.x or 1.1.x is $15. Here is some of what's new:
- Container ports and ferries
- Building out can be allowed from small and medium cities
- Players can be restricted from starting their trains in certain cities
- New events: Congress and Celebration
- assorted new event effects, such as no load pickup in cities you choose
- Drawing Groups can automatically gather mileposts of a type you choose
- upward compatibility with all your existing maps
EBPEdit - Versions 1.1.x
After version 1.1, we've released several minor revisions as described below. These revisions
are downloadable free by registered users of version 1.1.x.
- Version 1.1.10 repairs trouble saving a map (mostly maps with large areas of normal MPs)
- Version 1.1.9 fixes a possible crash upon starting the program (was due to the mouse wheel)
- Version 1.1.8 works around a problem upon loading a map that employs a font not available on the computer
- Version 1.1.7 fixes a distance calculation error that could impact payoffs.
- Version 1.1.6 fixes a payoff calculation error where ferry ports are cities.
- Version 1.1.5 fixes Demand window Sugg and Routes buttons, which could return errors or wrong values
- Version 1.1.4 adds MP:port selection for Events (needed by Moon map)
- Version 1.1.3 fixes Random Demand generation that could result in $0 payoffs.
- Version 1.1.2 fixes Random Demand generation on maps with Pilgrims.
- Version 1.1.1 fixes two install-related minor problems.
EBPEdit - Version 1.1
Version 1.1 was first released June 2007; it is a significant update.
Here is some of what's new:
- Jungle mileposts
- Forest mileposts
- You can limit the number of jungle mileposts a player may build to per turn.
- You can limit the number of free (0 cost) mileposts a player may build to per turn.
- You can now design your own locomotive types and upgrade paths
- When setting payoffs for all demands, EBPEdit now gives you control over both the distance and build cost multipliers as well as random variance.
- Pilgrims
- Double click on a ferry's port to edit that ferry
- Various problems with teleports (a type of ferry) have been repaired
- The mouse wheel zooms in and out of the map (this can be turned off)
- Events (such as Derailment) can be set to impact either the drawing player or other players
- new "MP: city" and "MP: NOT above" event impact areas
- Revolution event
- Meteor Shower event
- Special Demand event
- Alternate events (useful for simulating dual event cards)
- Event cities can be those listed on a demand card chosen at random
- Impossible demand card checks added to Check Map feature
- EBPEdit's help is available in an HTML-style format, Windows .CHM file.
- Upward compatibility with maps from prior version
EBPEdit - Version 1.0.17
January 2007 minor update
to work around a registration problem on some computers.
EBPEdit - Version 1.0.16
January 2007 minor update
to repair a possible program crash upon an attempt to engage a reverse color background.
EBPEdit - Version 1.0.15
December 2006 minor update
to repair improper milepost fill color when printing.
EBPEdit - Version 1.0.14
November 2006 minor update
to repair malfunctioning grid feature. Improved Spanning Tree calculation.
Upon clicking a city or load in Map Info, the Demands and Demanded by are
now sorted into alphabetical order, and the demand # is shown.
EBPEdit - Version 1.0.13
November 2006 minor update fixes the following: upon open an existing map,
the labels would not be active even if the Labels Active checkbox was enabled;
opening an existing map from a directory other than the one in which
EBPEdit was installed would fail to load the bgnd. New feature: toggling
the Bgnd Image checkbox off and on now reloads the bgnd image from disk; this
is handy if you are concomitantly editing the bgnd via another program and
want to view the updated version in EBPEdit.
EBPEdit - Version 1.0.12
November 2006 minor update
to work around compiler bug that caused a hang upon clicking OK in the
Region Names editing window.
EBPEdit - Version 1.0.11
September 2006 minor update.
When creating a new map, EBPEdit
would default to 60 x 50 mileposts regardless of the user's setting
for those values.
EBPEdit - Version 1.0.10
July 2006 minor update that
fixes a problem with renaming cities, and adds more items to the
Check Map feature. It is upwardly compatible with prior saved maps.
EBPEdit - Version 1.0.9
June 2006 minor update that
adds support for sound effects, and drawing groups of type "Other" to
facilitate grouping of drawing elements like Volcanoes for use with Events.
It also fixed a problem with the creation of ferries and printing of
ferry port names.
EBPEdit - Version 1.0.8
March 2006 moderate update that
adds support for Region names (instead of just letters), ability to place
a big city at the edge of the map (including invisible center mp, and masked
edge mps), and more event features.
EBPEdit - Version 1.0.7
January 2006 minor update that
fixes a crash that could occur if you add a Load while creating a new
city. The NAM map has been renamed EB5.
EBPEdit - Version 1.0.6
December 2005 minor update that
repairs the display of Flood Events. The NAM map has been updated as well.
EBPEdit - Version 1.0.5
November 2005 minor update that
repairs a bug in the Move Dots feature that could cause loss of map content.
It also adds a Show button to the Event Card window that depicts on the map
the impact area of the event being edited.
EBPEdit - Version 1.0.4
October 2005 minor update that
repairs a crash if you delete the last Event Card. It also adds a new
map setting to the Prices window: CoastlineCross (set to 1 to allow players to
build across ocean coastline, or 0 to disallow).
EBPEdit - Version 1.0.3
September 2005 to fix a minor problem.
EBPEdit - Version 1.0.2
September 2005 minor update that
repairs problems with the Prices window and adds three new settings:
Crossgrade cost, Ultra Freight cost (speed 16 train), and Circus pay.
EBPEdit - Version 1.0.1
August 2005 minor update that repairs a few small problems.
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