EB Pronto and EBPEdit Version Information

This page lists new version information as it becomes available. Unless otherwise noted, new versions are free to registered users and are upwardly compatible with games and maps saved with prior versions.

EB Pronto™ EBPEdit Map Editor

We recommend the automated upgrade. If you prefer to upgrade manually, download EBPUP.ZIP and unzip it to replace your prior version. NOTE: this download contains only the files that have changed since 1.2.x. If you need a complete copy, download EBP.ZIP instead.


EBP - Versions 1.3.x

The minor revisions below released since version 1.3 are downloadable free by registered users of version 1.3.x. The fee to upgrade from 1.2.x or a prior version is $15.

  • Version 1.3.10 patches a possible "findbest" error when Open Contracts and the Honeymoon 2-player options were enabled in the same match; fixes carryover of Special Demands and/or Open Contracts upon starting a subsequent match
  • Version 1.3.9 repairs incorrect train speed upon saved game load if fast trains variant in use; makes mileposts inside big cities the big city color; attempts to fix claimed problem of AI delivering for an open contract that had previously been fulfilled by human player (unverified since no test case available); fixes bad open contract info in saved game; upon delivery of open contract lists in game history the contract number (instead of "0")
  • Version 1.3.8 fixes uncommon situation in which AI would not move or build for rest of match; boosts AI speed by about 10%
  • Version 1.3.7 allows movement and builds to end at a teleport/wrap mp if that mp is a city; clears cheat flag upon start of new match; improves AI track building during event
  • Version 1.3.6 fixes rare AI build of segment prohibited by event; improves AI knowledge of end-game reconnect network for win
  • Version 1.3.5 adds support for Martian Rails including spoked cities and new events; displays in menu the cost of locomotive upgrades; adds feature to Contracts window to show only Special Demands and Open Contracts; makes minor cosmetic changes and other small improvements
  • Version 1.3.4 fixes AI pitching cards excessively upon Congress event (China map); fixes mouse over Special Demand or Open Contracts city blinking wrong city.
  • Version 1.3.3 repairs player cash level display in history box upon a delivery (broken by 1.3.2).
  • Version 1.3.2 patches a problem with repayment of loans for the Borrowing variant; fixes a Web match problem in which upon undo of a track build, all track of that player would disppear on the remote opponent's display; fixes a problem in which the Loads window might not display a Warehoused load if that load was delivered by an opponent during a Blitz match; track rental receipts are now first applied toward repaying loans; adds player Turns to Game Status display
  • Version 1.3.1 fixes a "Subscript out of range error" possible during Special Demands (Russia map) or the Open Contracts variant

EBP - Version 1.3

Version 1.3 was first released June 2009; it is a significant update. Here is some of what's new:

  • As part of a licensing agreement with Mayfair Games, EB Player is now Empire Builder Pronto™. screen shot
  • In Blitz Play mode there's no waiting for an opponent: all players keep taking turns simultaneously until someone wins. This new option is a fast and fun challenge for experienced players: complete an entire match with up to 6 human players in about 15 minutes. Blitz works vs. both AI and Web opponents.
  • your train symbol gently blinks when it is the operation phase of your turn
  • small popups remind you how far you can move as well as when it is the build phase of your turn
  • support for the Fast Trains variant has been added
  • support for the Open Contracts variant has been added
  • support for the Light Trains variant has been added (+1, +2 or +3 movement per turn per empty onboard load slot)
  • choose from a variety of load icon sets; board-game-style icon sets are available for several maps as free bonus with a paid EBP upgrade thanks in part to a licensing deal with Mayfair Games
  • when you flag demands on your contracts (the RR crossing sign), EBP now displays the same symbol in the Loads window to act as a reminder
  • You can adjust independently the size of the text in the separate Contracts window. This helps you better fit the window within your screen's dimensions.
  • EBP can employ the multiple processors of multi-core computers to more rapidly gather statistics in AI Continuous Play matches.
  • EBP now automatically switches to the EBP.CHM help file if you are running Windows Vista. If you prefer the EBP.HLP file, delete or rename EBP.CHM, and add the WinHelp driver to Vista; you can download that driver from Microsoft.
  • upon a single click on a saved game's file name, the File, Open Game window displays basic information about that saved game before you actually open it
  • the File window's Sort by Date checkbox setting is preserved across sessions
  • the registration bonus map is now EB7 rather than EB5; EB7 corresponds to the seventh edition of the Empire Builder board game; those who register EBP 1.3, including prior users, are entitled to a free copy of the EB7 map
  • minor cosmetic changes and problem fixes
  • works with the new Eurorails map
  • continued upward compatibility with saved games and maps of prior versions (EB Player)

EBP - Versions 1.2.x

The minor revisions below released since version 1.2 are downloadable free by registered users of version 1.2.x.

  • Version 1.2.5 repairs several minor problems: install of Windows Shortcuts was failing; install and game save into directories with spaces in name is now allowed; Web disconnect/reconnect was malfunctioning; undo build could fail after game reload; automove to a milepost was not working properly; OK (done) button might not be active upon game reload; AI could build in excess of turn limit; AI might pick up more than one Pilgrim (India map)
  • Version 1.2.4 improves AI play skill and speed, includes new "gang-up-on-leader"; fixes Supply Scandal event when train is outside a city (Russia map); AI had malfunctioned if Congress event (China map) occurred during a restart; other minor fixes and cosmetic items
  • Version 1.2.3 repairs: Shortage events did not expire; starting engine choice was not saved between uses; Goto feature failed for a city identically named with a load (example: Cork); AI could get stuck and not move if destination was across a ferry served only by opponents; randomizing city locations on China map could lead to AI starting engine in Taiwan
  • Version 1.2.2 new: mouse over onboard loads in Loads window shows source and demand cities; autobuild now engages automatically and suggests a build if you already have track, have not build this turn and click on a mp more than 1 mp distant; fixes: a problem undoing engine upgrades; problems moving a train on a map with randomized city locations; automove which could have rented an opponent's track; an AI build zig-zag build problem; missing load text names if load icon graphics file unavailable; problem building out of big city if also built in same turn
  • Version 1.2.1 patches a problem delivering Congress load (China map); repairs a possible hang upon an attempt to load map that does not exist; fixes the AI delivering a load even though previous load delivery triggered loss of a turn

EBP - Version 1.2

Version 1.2 was first released November 2008; it is a significant update. Here is some of what's new:

  • use the new Turn, Suggest Plan menu to learn what the AI would do in your situation
  • you can trace backward with the mouse to undo a track build
  • Container ports / links / ferries are supported, such as those on the new China map
  • the Game, Contracts menu opens a separate window showing all contracts of all players; most useful for those with widescreen or dual monitors, screen shot
  • new Find City and Find Loads features on the Information menu ease those tasks
  • Turn, Go To menu offers another way to engage automove
  • Automove is automatically disenaged upon any event, but can be quickly reengaged
  • Borrowing/Loans variant is supported; players must pay back twice the amount they borrow
  • For a complete change of pace, the Map randomization feature randomizes the locations of cities; it's like playing a totally different map.
  • AI has been enhanced for improved play
  • assorted user-interface improvements and new features
  • upward compatibility with all your maps and saved games
  • works with new Great Britain and Australia maps

EBP - Versions 1.1.x

After version 1.1, we've released several minor revisions as described below. These revisions are downloadable free by registered users of version 1.1.x.

  • Version 1.1.9 improves: registration information when running under Vista
  • Version 1.1.8 repairs: AI might do an illegal build if it restarted while the map window was minimized; if the WinMust city is a big city, EBP didn't count it toward satisfying the min connected big city requirement (was impacting the ebAUS map); under rare circumstances, EBP would try to create a Random Contract containing a Circus demand; minor tweak to AI pitching its contracts
  • Version 1.1.7 fixes: under certain circumstances, EBP would award victory to a player who had fewer than the minimum number of big cities connected with track; AI was building branch track at Moon map's teleports
  • Version 1.1.6 repairs: a human player was improperly restricted from building out of city B immediately after building into a city A that did not allow further build outs; the length of a train move starting at a teleport was sometimes not totaled correctly; "ferry movement = cost/2" variation was sometimes not calculated properly; a Divide by Zero error could occur after an AI pitched contracts outside a city; event problem on ebMOO map repaired (request a free update if you purchased the map before July 23, 2007)
  • Version 1.1.5 fixes a problem introduced in 1.1.4 that caused the AI to pitch contracts too frequency; fixed random demand generation that could result in a load payoff of $0
  • Version 1.1.4 fixes: custom Tax events expressed as a % of cash were overtaxing; Pilgrims were being put on Random Contracts; the randomized event city (Meteor Shower) was not being handled correctly; the "MP: NOT above" event impact was defective (used by Moon map's Lava Flows)
  • Version 1.1.3 works around a Vista problem
  • Version 1.1.2 enhances warehousing features: EBP displays a small box around the city milepost when a load is warehoused there, mouse over the city displays the round during which the warehoused load expires (or w for permanent warehousing), in Warehousing Turns field enter -1 to force tossed loads to be warehoused per honeymoon rules, and an AI warehousing problem has been fixed
  • Version 1.1.1 patches two minor install-related problems.

EBP - Version 1.1

Version 1.1 was first released June 2007; it is a significant update. Here is some of what's new:

  • AI's smarts significantly improved, now more challenging and wins in fewer rounds on average.
  • Locomotive appearance changes as you upgrade. Locomotive speed, capacity and upgrade paths can be extensively customized by the map designer. Used by the new Moon map.
  • For an audible notice of when it is your turn, use the My-turn sound checkbox in the Options window. Very useful during Web matches.
  • The mouse wheel zooms in and out of the map. You can choose the zoom direction, or turn the feature off entirely.
  • The game can be started with from 3 to 6 contracts for each player.
  • The Game Status window, Max info displays the total amount of turn time spent by each player. Now you can find out who in your group plays the fastest.
  • New event: Special Demand, works like Shortage except no corresponding demand contract is needed to make the delivery. Appears on new Russia map.
  • Alternate events: an event can invoke a different event instead after a prior event has enabled such (useful to simulate dual-event cards). Used by Russia map.
  • New event: Meteor Showers, with randomized impact locations. Used by Moon map.
  • Pilgrims can be transported from one area to a big city in another, and dropped off for payment even though there is no specific contract demand for them. Appears on the new India map.
  • The Random Contract feature now lets you specify the distance and build cost multipliers that EBP uses to compute the payoffs.
  • Increased Windows Vista cooperation.
  • EBP's help is available in an HTML-style format, Windows .CHM file.
  • Assorted minor bugs have been repaired, and user interface items improved.
  • Upward compatibility with saved games and maps from prior version.
  • Three new maps: Russia, India and The Moon are available for purchase (require version 1.1.x).

EBP - Version 1.0.11

Version 1.0.11 was first released April 2007; it is a minor update to fix the following: web matches with 3 or more players could have communication problems. Note: if your present version is 1.0.9 or earlier, EBP's automatic upgrade feature may not work; you can download the update from the links at the top of this page.


EBP - Version 1.0.10

Version 1.0.10 was first released January 2007; it is a minor update to address the following: ferry build costs were not being charged properly if you had previously built to the ferry, or for non-standard ferries such as the one on the Australia map. Registration problems occurring on some computers have been fixed. AI upon game start is about twice as fast at planning its initial trips; the difference is most noticeable when using the 4-card start variant. AI could get stuck and not move if it needed to use opponent track due to having insufficient cash to build. Similar load names could confuse the "blink cities that supply that load" feature.


EBP - Version 1.0.9

Version 1.0.9 was first released November 2006; it is a minor update to address the following: the Border Closing event was not displaying properly. Event building restrictions within regions were not being handled properly. Build cost in certain locations from ferry ports was not always being totaled correctly. Loads could not be tossed or warehoused during a strike.


EBP - Version 1.0.8

Version 1.0.8 was first released November 2006; it is a minor update to address the following: events that impacted more than one Region were not being properly handled. Certain events that caused loss of building but no loss of turn would never get cleared for the AI, and would prevent the AI from building for the remainder of the match. NEW: Great Britain map released; SuperExpress package incorporates the new map at a new price.


EBP - Version 1.0.7

Version 1.0.7 was first released September 2006; it is a minor update to address the following: an undocumented change in Microsoft's compiler could result in EBP 1.0.6 terminating with Error 5 if an Event was dealt when the map was zoomed or scrolled. Same error might also occur sometimes when placing a train during the match's beginning. Also modified the icon display size to better handle game maps currently in development.


EBP - Version 1.0.6

Version 1.0.6 was first released September 2006; it is a minor update to address the following: rewrote tie handling in response to unconfirmed report that EBP might repeatedly advance the winning cash level. New feature: arrow keys can be used to scroll the map when the map has the focus (clicking on the map or its scroll bars gives it the focus).


EBP - Version 1.0.5

Version 1.0.5 was first released September 2006; it is a minor update to repair the following problems: EBP would improperly allow a train to reverse direction after a player used Undo Turn; EBP allowed reversing direction at teleports; players would not get proper amount of remaining movement if they were hit by a half-rate event after they had already moved some; if the final player of a round won, the map window could become unresponsive to the mouse if a new game was started immediately; if the final player of a round won, and the equal turns rules was in use, EBP would not wait until the end of the round to log the victory; if the human clicked OK for no building, it was possible EBP would instead build track with which the last AI had been experimenting; an improper best trip calculation by the AI led to excess AI restarts (restart rate now reduced 90%); if a long trip crossed a ferry, EBP did not ask if you wanted to engage automove.


EBP - Version 1.0.4

Version 1.0.4 was first released August 2006; it is a minor update that repairs a problem in online matches that could sometimes cause remote players to not be informed of the GM winning the match.


EBP - Version 1.0.3

Version 1.0.3 was first released August 2006; it is a minor update that fixes a few infrequently encountered problems. Ultrafreight upgrade was being priced at $0. Elapsed game time was incorrectly displayed if autosave was enabled. During a Web match, if the network connection was slow, EBP could lose track of every 512th message passed between computers, and that could hang the GMs computer. The fix for this Web match problem involved a change to how EBP communicates during a game, and that means BOTH the GM and player must upgrade (earlier versions will not properly handle the new way the 512th message is being communicated).


EBP - Version 1.0.2

Version 1.0.2 was first released August 2006; it is a minor update that fixes several problems in online games, including trouble with the 4-contract start variant, transfer of custom game options to remote players, and restarting of a new match after completion of another. Under some circumstances, a modified WinCash setting would not be applied for both online and local matches.


EBP - Version 1.0.1

Version 1.0.1 was first released July 2006; it is a minor update that fixes several problems (such as Error 400) with Event handling in online games. Some other minor cosmetic changes too.

We recommend the automated upgrade. If you prefer to upgrade manually, download EBPEUP.ZIP and unzip it to replace your prior version. NOTE: this download contains only the files that have changed since 1.2.x. If you need a complete copy, download EBPEDIT.ZIP instead.


EBPEdit - Versions 1.3.x

Version 1.3 was first released June 2009; it is a significant update. The fee to upgrade from version 1.2.x or a prior version is $15. Here is some of what's new:

  • Version 1.3.5 adds support for Martian Rails features, including spoked cities and new events; label text can now be right justified; sounds effects can be played upon the occurrence of events; improves map printing of load icons; fixes possible hang upon starting a new map
  • individual mileposts can now be excluded from a Drawing Group; this allows you to further fine tune the mileposts affected by events
  • TunnelBuildMin and TunnelMoveMin set the minimum engine type a player is required to own before being allowed to build or move to tunnel mileposts. Set these via the Prices window.
  • EBPEdit now automatically switches to the EBPEdit.CHM help file if you are running Windows Vista. If you prefer the EBPEDIT.HLP file, delete or rename EBPEDIT.CHM, and add the WinHelp driver to Vista; you can download that driver from Microsoft.
  • Those who register the new versions of both EBP and the EBP Map Editor can obtain upon request a free copy of EBPHP, our high performance version of EBP that is intended for testing maps via Continuous Play. Depending on your computer, it can operate about twice as fast as standard EBP. On one of our test computers EBPHP completes over 100,000 AI player-matches per day.
  • minor cosmetic changes and problem fixes
  • continued upward compatibility with maps of prior versions (EB Player)

EBPEdit - Version 1.2

Version 1.2 was first released November 2008; it is a significant update. The fee to upgrade from version 1.0.x or 1.1.x is $15. Here is some of what's new:

  • Container ports and ferries
  • Building out can be allowed from small and medium cities
  • Players can be restricted from starting their trains in certain cities
  • New events: Congress and Celebration
  • assorted new event effects, such as no load pickup in cities you choose
  • Drawing Groups can automatically gather mileposts of a type you choose
  • upward compatibility with all your existing maps

EBPEdit - Versions 1.1.x

After version 1.1, we've released several minor revisions as described below. These revisions are downloadable free by registered users of version 1.1.x.

  • Version 1.1.10 repairs trouble saving a map (mostly maps with large areas of normal MPs)
  • Version 1.1.9 fixes a possible crash upon starting the program (was due to the mouse wheel)
  • Version 1.1.8 works around a problem upon loading a map that employs a font not available on the computer
  • Version 1.1.7 fixes a distance calculation error that could impact payoffs.
  • Version 1.1.6 fixes a payoff calculation error where ferry ports are cities.
  • Version 1.1.5 fixes Demand window Sugg and Routes buttons, which could return errors or wrong values
  • Version 1.1.4 adds MP:port selection for Events (needed by Moon map)
  • Version 1.1.3 fixes Random Demand generation that could result in $0 payoffs.
  • Version 1.1.2 fixes Random Demand generation on maps with Pilgrims.
  • Version 1.1.1 fixes two install-related minor problems.

EBPEdit - Version 1.1

Version 1.1 was first released June 2007; it is a significant update. Here is some of what's new:

  • Jungle mileposts
  • Forest mileposts
  • You can limit the number of jungle mileposts a player may build to per turn.
  • You can limit the number of free (0 cost) mileposts a player may build to per turn.
  • You can now design your own locomotive types and upgrade paths
  • When setting payoffs for all demands, EBPEdit now gives you control over both the distance and build cost multipliers as well as random variance.
  • Pilgrims
  • Double click on a ferry's port to edit that ferry
  • Various problems with teleports (a type of ferry) have been repaired
  • The mouse wheel zooms in and out of the map (this can be turned off)
  • Events (such as Derailment) can be set to impact either the drawing player or other players
  • new "MP: city" and "MP: NOT above" event impact areas
  • Revolution event
  • Meteor Shower event
  • Special Demand event
  • Alternate events (useful for simulating dual event cards)
  • Event cities can be those listed on a demand card chosen at random
  • Impossible demand card checks added to Check Map feature
  • EBPEdit's help is available in an HTML-style format, Windows .CHM file.
  • Upward compatibility with maps from prior version

EBPEdit - Version 1.0.17

January 2007 minor update to work around a registration problem on some computers.


EBPEdit - Version 1.0.16

January 2007 minor update to repair a possible program crash upon an attempt to engage a reverse color background.


EBPEdit - Version 1.0.15

December 2006 minor update to repair improper milepost fill color when printing.


EBPEdit - Version 1.0.14

November 2006 minor update to repair malfunctioning grid feature. Improved Spanning Tree calculation. Upon clicking a city or load in Map Info, the Demands and Demanded by are now sorted into alphabetical order, and the demand # is shown.


EBPEdit - Version 1.0.13

November 2006 minor update fixes the following: upon open an existing map, the labels would not be active even if the Labels Active checkbox was enabled; opening an existing map from a directory other than the one in which EBPEdit was installed would fail to load the bgnd. New feature: toggling the Bgnd Image checkbox off and on now reloads the bgnd image from disk; this is handy if you are concomitantly editing the bgnd via another program and want to view the updated version in EBPEdit.


EBPEdit - Version 1.0.12

November 2006 minor update to work around compiler bug that caused a hang upon clicking OK in the Region Names editing window.


EBPEdit - Version 1.0.11

September 2006 minor update. When creating a new map, EBPEdit would default to 60 x 50 mileposts regardless of the user's setting for those values.


EBPEdit - Version 1.0.10

July 2006 minor update that fixes a problem with renaming cities, and adds more items to the Check Map feature. It is upwardly compatible with prior saved maps.


EBPEdit - Version 1.0.9

June 2006 minor update that adds support for sound effects, and drawing groups of type "Other" to facilitate grouping of drawing elements like Volcanoes for use with Events. It also fixed a problem with the creation of ferries and printing of ferry port names.


EBPEdit - Version 1.0.8

March 2006 moderate update that adds support for Region names (instead of just letters), ability to place a big city at the edge of the map (including invisible center mp, and masked edge mps), and more event features.


EBPEdit - Version 1.0.7

January 2006 minor update that fixes a crash that could occur if you add a Load while creating a new city. The NAM map has been renamed EB5.


EBPEdit - Version 1.0.6

December 2005 minor update that repairs the display of Flood Events. The NAM map has been updated as well.


EBPEdit - Version 1.0.5

November 2005 minor update that repairs a bug in the Move Dots feature that could cause loss of map content. It also adds a Show button to the Event Card window that depicts on the map the impact area of the event being edited.


EBPEdit - Version 1.0.4

October 2005 minor update that repairs a crash if you delete the last Event Card. It also adds a new map setting to the Prices window: CoastlineCross (set to 1 to allow players to build across ocean coastline, or 0 to disallow).


EBPEdit - Version 1.0.3

September 2005 to fix a minor problem.


EBPEdit - Version 1.0.2

September 2005 minor update that repairs problems with the Prices window and adds three new settings: Crossgrade cost, Ultra Freight cost (speed 16 train), and Circus pay.


EBPEdit - Version 1.0.1

August 2005 minor update that repairs a few small problems.


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Empire Builder is a registered trademark of Mayfair Games. Empire Builder Pronto is a trademark of Intersystem Concepts, Inc. EB Pronto, EB Player and the alternate maps are not products of Mayfair Games.